Blackjack
Get closer to 21 than the dealer without going over, in a 25-hand game played for points.
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Card games to play alone, against computer opponents, or with friends at one table.
Get closer to 21 than the dealer without going over, in a 25-hand game played for points.
Match the top card by suit or rank, play an eight to name a new suit, and be the first to empty your hand.
Peg fifteens, pairs and runs at an original woodshop bench.
Match ivory tiles in Draw or Block, with optional Fives scoring.
Name trumps and win tricks with a partner at the county fair.
Every card face up, four free cells to work with, and a puzzle you can almost always solve.
Draw and discard to arrange your ten cards into sets and runs. Knock when your loose cards add up to 10 or less, go gin with none, and reach 100 first.
Ask for the cards you need, fish from the pond when the answer is no, and collect the most books of four.
Clear seven columns one rank at a time, across one, nine or eighteen holes.
Pass three cards, then dodge every heart and the Queen of Spades, unless you dare to take them all and shoot the moon.
The classic patience: build four suits from ace to king out of seven columns and a stock.
Draw a card from your neighbor, pair it up, and try not to be the one left holding the odd queen.
Clear a seven-row card pyramid with pairs adding up to thirteen.
A betting card game for up to five: get your hand close to +23 or −23 before a Shift changes every card you haven’t sheltered.
Bid the tricks you and your partner will take, with spades always trumps. Make your bid, dodge the bags, and reach 500 first.
Build eight runs from king to ace in one suit across ten columns, with one, two or four suits.
Follow neighboring ranks to clear three peaks and build a long streak.
Flip a card each, and the higher one takes both. A tie starts a war: three cards down, one up, winner takes all.